MODO is certainly resourceful when it comes to options and configuration settings for professional 3D modelers. 3D modeling, texturing and rendering tools wrapped in one package It's possible to modify item tag definitions, preset metadata and markup definitions, automatically save the project, disable image anti-aliasing, customize 3D information overlays and UI colors, configure OpenGL and RayGL settings, and so on. push, clash, smooth, carve, scar, flatten, smudge, spin, emboss) and a graph editor to put together animations, add force or particle items to simulations, create kinematic rigid bodies, apply impulses, or manage layouts. It can generate deferred mesh from the selected geometry, add replicators, clean up, shatter and apply constraints to the mesh, use UV tools, create and edit vertex maps, or morph objects. The program has many configuration settings to help you create camera, light, locator, texture locator, backdrop and environment items. It offers support for LightWave, Alembic, COLLADA, Autodesk, Adobe Illustrator, VideoScape, SolidWorks, Wavefront and other types of objects, enabling you to import or export data to these formats. There are numerous tutorials and a dynamic help manual available, along with sample projects to help you get started. Feature-rich interface for expert 3D modelersĪfter a lengthy setup operation, you're welcomed by a fullscreen window with a dark theme and overall professional appearance, which is likely intimidating to the untrained eye.
The application is also available for Mac and Linux users. It has a rich set of features when it comes to geometry, texture, vertex map, animation, dynamics, rendering and layout options. MODO is a comprehensive 3D modeling application that enables experts to create and design video game content, animate characters and produce high-quality designs for professional purposes.